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Kenny Gustavsson
Sound Design and Game Audio
Summary
Audio and games has always been a huge interest for me my whole life. I strive to always keep pushing myself further, through restrictions, and find new creative ways to improve my work, audio-wise and technically.
Skills
Sound Design
Music Production
VO
Game Development
C#
Composer
Technical Sound Design
Blueprints
C++
Software Proficiency
FMOD
Wwise
Reaper
Logic Pro X
Unreal Engine 4
Unity
Experience
Sound Designer
Arctic fox Game Studios
Interactive Sound Design
SAE Institute, Stockholm
Audio Engineering
Örebro Universitet
Music programme
specialized in guitar ensemble and choir.
Tumba Gymnasium
Kulturskolan
Classical and electric guitar
Spring 2019 - Present
Autumn 2018 - spring 2019
Spring 2018
2012 - 2015
2002 - 2016
Games
Block Busters
PC, Steam
Sound Designer, Composer, VO
Arctic fox Game Studios
Hope City: Zombie
Mobile
Wwise Music Systems
Tap4fun
2019 - 2020
2019
References
David Segal (SAE Institute Lecturer, Head of the Interactive Sound Design Education)
Email: d.segal@sae.edu
Phone: +46 76-228 37 17
Joakim Johansson (SAE Institute Lecturer, Interactive Sound Design Education)
Email: j.johansson@sae.edu
Phone +46 70-655 72 06
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